Platt Holden (firstname.lastname@example.org)
Sat, 1 Aug 1998 21:36:14 +0100
Just to get the ball rolling on the four levels of the MoQ I thought it
might be helpful to repeat what was included about the levels in the
"Principles of the MoQ,"
a document that was debated for many weeks on the Squad and published on
the site earlier this year.
Static Levels: Quality became manifest in our world by an evolutionary
sequence of Dynamic Quality Events. Left in the wake of these events
four static levels of evolution -- inorganic, biological, social and
intellectual. Each level is a static pattern of Quality, organized and
governed by its own moral laws -- the laws of physics, biology, culture
Static Awareness: Each higher level evolved from the lower level but has
become a discrete level. From the point of view of any level it is only
possible to evaluate phenomena at that level.
Static Dominance: Because each lower level is unable to evaluate the
levels, it considers itself to be the most moral and strives to dominate
Static Morality: The levels at a higher stage of evolution are more
than levels below. Intellectual patterns take moral precedence over
patterns, social patterns over biological, and biological over
Dependency: Higher qualities depend on lower qualities for survival.
higher quality can only dominate a lower one in so far as it does not
endanger its stability.
Those who joined the Squad after this was published may have some ideas
improvement. I hope so, for the name of the game in Pirsigland is "We
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